Dark and thrilling, Far Cry 3 is a tropical Assassin's Creed

Dec 4, 2012

Gripping pirate hunting game with one of the most sinister villains in video-gaming history

What you need to know
The third instalment of Far Cry, the survivalist video game series from French-Canadian developers Ubisoft, has been released in the UK.

Far Cry 3 story follows Jason Brody, an American tourist stranded on the savage tropical Rook Island after he and his friends are captured by slave-trafficking pirates led by the evil Vaas Montenegro. Players take on the role of Brody, who has escaped the pirates but must now try to rescue his friends. The gameplay involves shooting enemies, role-playing, building survival skills and stealth missions.

What the critics like
Ubisoft's Far Cry 3 is a superb open-world shooter, says Tom Hoggins in The Daily Telegraph. Rook Island is "a magnificent creation" teaming with weird and wonderful life that is "fantastical but believable". There's also "a clever, compelling array of distractions", dragging you from Far Cry 3's main narrative path.

It plays like a gun-toting, tropical Assassin's Creed, says Nick Gillett in The Guardian. The beautifully crafted landscape of Rook Island is "replete with visceral joys" - one minute you'll be taking out a gang of pirates, the next skinning wild beasts to craft new equipment.

Dark and thrilling, it feels more like a movie than a standard video game, says Lee Price in The Sun. It's on a par with Grand Theft Auto and Batman: Arkham City at their very best and also features "one of the most sinister villains in video-gaming history".

What they don't like
The Far Cry series is an odd one in that no character has ever appeared in any of the games twice, says Roger Hargreaves in Metro. The reason is that they have "all the personality and consequence of a breeze block".

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